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part of pirates of cyber states course on off grid living in cyberia
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published on x.com
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scale total consumption per hour population per capita global 30 850 TW/h 3.52 TW 8 000 000 000 0.42 KW/h cyber valley 40 000 KW/h 4.5 KW 40 0.11 KW/h -
kardashev type 1 target
- 500x - 2000x more for all
- 1 000 000 000 for cyberia
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main rule for autonomous energy system: diversification
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energies
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water: most fundamental resource
- current cyber valley status
- water generation
- 1 000 000 m3 per year
- 100 m3 per hour
- water storage
- 200 m3
- water generation
- how to?
- how much you need?
- As much as possible
- we consume 1t per day minimum
- 25 liters per human
- rainy water collection and storage costs
- depends on your soil ⇒ water holding capacity
- don’t store on closed containers (unless a lot of pollution) ⇒ quality the same, costs 5x - 10x
- clay or stone:
\$5 -$10 m2 of the pond bottom - hdpe or ppr (not pvc) geomembrane:
\$1 -$5 m2 of the pond bottom
- how much you need?
- filtration
- biofilter for water purification
- schmutzdecke
- gravel + sand + biochar + limestone
- uv filter
- basalt box
- total costs: $200 - $1000 per point of consumption
- gray water
- paperless toilets: drier and washer ⇒ $100 - $500
- do not use cosmetics ⇒ natural saponins
- simple plastic septic: $100
- paperless toilets: drier and washer ⇒ $100 - $500
- current cyber valley status
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sun
- solar is the key: map
- current citadel genesis status
- 30 kw of solar generation which cant be reliable in our environment
`
- 30 kw of energy storage which is convenient for us
- nominal power != real power output
- needs
- 1-2 kw of nominal power per human
- costs:
- panels: $200 - $500 per kw/h
- batteries: ~$500 per kw of storage
- alternative != sustainable
- photovoltaics and lithium batteries does not seems like sustainable solution
- sustainable is when energy system can run indefenetly
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aspect solar panel lithium battery computer chip lifetime 10–30 3–15 10-30
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- rough estimation of production complexity for staple energy system
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aspect solar panel lithium battery computer chip number of countries 10–15 8–12 10–12 number of companies 100–200 50–150 150–300 number of people involved 500,000 to 1 million 250,000 to 500,000 1 million to 1.5 million
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bio (gas)
- affordable everywhere, cheap, clean
- costs: $100 - $200 per m3 ⇒ $5k - $10k household
- biogas generator
- 5 KW/h of reserve power ⇒ $5k
- remove noise
- clean air
- wood ⇒ come to carbon lecture tomorrow
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air
- low altitude winds
- high altitude winds
- current citadel genesis status
- need next iteration
- low altitude winds
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earth
- topsoil geothermal: heat pumps + soil water batteries
- deep geothermal ⇒ high investments ⇒ heavy maintenance
- topsoil geothermal: heat pumps + soil water batteries
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summary: 4 people needs
- generation: $10k
- storage: $5k
- water system: $5k
- total: $20k or ~4k per human
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Connect
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t.me/cybervalleyland
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x.com/@mastercyb
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other
- two questions
- how to bootstrap the system using still working supply chains?
- how to design less complex, but more efficient energy system?
- came into two phases
- 1 fast phase: buy staple energy system
- 2 slow phase: during lifetime replace with sustainable
- cheap storage as heat in water, soil, sand or whatever
- stirling engine is needed
- components
- at least 3 sources
- solar heat collectors
- 2 chamber stove
- medium altitude kites
- water and soil heat batteries
- stirling engine
- at least 3 sources
- basalt road as heat collector, basalt cistern and surrounding soil as heat storage
- 1 m2 of basalt road can charge 1 m3 of water in cistern over a 90-day dry season
- double the road area, you halve the charging time
- heat loss from the un-insulated cistern to surrounding soil is < 3 % per month at 2 m burial depth
- that lost heat simply diffuses into the soil store and is not wasted
- overall system cost is dominated by tubing and electrics pumps
- all other materials are site stone, soil and manual labour
- elements in the air: oxygen, nitrogen, carbon, argon
- two questions




